// Set up the image files to be used.var theImages = new Array() // do not change this// To add more image files, continue with the// pattern below, adding to the array.theImages[0] = 'images/contact_randoms/artthing.jpg'theImages[1] = 'images/contact_randoms/club.jpg'theImages[2] = 'images/contact_randoms/coffeeguy.jpg'theImages[3] = 'images/contact_randoms/yellowcabs.jpg'theImages[4] = 'images/contact_randoms/corn.jpg'theImages[5] = 'images/contact_randoms/dj.jpg'theImages[6] = 'images/contact_randoms/ferns.jpg'theImages[7] = 'images/contact_randoms/flagmail.jpg'theImages[8] = 'images/contact_randoms/flagmail_bw.jpg'theImages[9] = 'images/contact_randoms/frankfurt.jpg'theImages[10] = 'images/contact_randoms/fruit.jpg'theImages[11] = 'images/contact_randoms/godblessamerica.jpg'theImages[12] = 'images/contact_randoms/jette.jpg'theImages[13] = 'images/contact_randoms/yellowcabs.jpg'theImages[14] = 'images/contact_randoms/meandgrace.jpg'theImages[15] = 'images/contact_randoms/mejumping.jpg'theImages[16] = 'images/contact_randoms/oneway.jpg'theImages[17] = 'images/contact_randoms/openroad.jpg'theImages[18] = 'images/contact_randoms/peace.jpg'theImages[19] = 'images/contact_randoms/poshonbeach.jpg'theImages[20] = 'images/contact_randoms/powerstruggle.jpg'theImages[21] = 'images/contact_randoms/shak.jpg'theImages[22] = 'images/contact_randoms/spaceneedle.jpg'theImages[23] = 'images/contact_randoms/trees.jpg'// do not edit anything below this linevar j = 0var p = theImages.length;var whichImage = Math.round(Math.random()*(p-1));function showImage(){document.write('<img src="'+theImages[whichImage]+'">');}